Companies

Emotiv

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EMOTIV is a bioinformatics company advancing understanding of the human brain using electroencephalography (EEG). Their mission is to empower individuals to understand their own brain and accelerate brain research globally.

Their technology falls under the umbrella of BCIs (Brain Computer Interface) also referred to as MMI (Mind Machine Interface), DNI (Direct Neural Interface), BMI (Brain Machine Interface) and aims to track cognitive performance, monitor emotions, and control both virtual and physical objects via machine learning of trained mental commands.

Applications for the EMOTIV technology and interface span an amazing variety of potential industries and applications – from gaming to interactive television, everyday computer interactions, hands-free control system, smart adaptive environments, art, accessibility design, market research, psychology, learning, medicine, robotics, automotive, transport safety, defense and security.

https://www.emotiv.com/

 

C2Care

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C2Care is a company collaborating with a scientific committee and many University Hospital Centers to design therapeutic software based on virtual reality. C2Care has been able to develop different software:

  • C2Phobia: The C2Phobia application allows the exposure of patients to anxiety-provoking situations while ensuring their safety by exposing them gradually to the object of their disorder. It can treat patients with aviophobia, agoraphobia, arachnophobia or claustrophobia directly from the doctor's office.
  • C2Relax: C2Relax is composed of more than 10 different landscapes accompanied by various relaxing sound environments. From the beach edge to the forest, to the marine world, C2Care offers new solutions that allow patients to "let go" more quickly and focus their attention on the videos on offer.
  • C2Nutri: C2Nutri is for professionals in the rehabilitation of food for a more complete treatment and adapted to each patient. They can thus confront the patients in virtuo with the image that they perceive of their body (perceived silhouette / real silhouette), create in real time menus, trays meal and work on the quantities adapted to the rebalancing food.
  • C2Addict: The immersion of patients in virtual environments C2Addict aims to confront them with their addictive desires so that they become fully aware of it and that their therapist helps them to get away from it. Virtual environments that contain clues related to smoking or alcoholism generate a strong desire in the dependent patient.
  • C2Physio: The C2Physio solution offers new applications allowing the patient to work independently. The proposed virtual reality rehabilitation programs allow the patient to be immersed in different programmed environments to work on body balance, mobility assessment, functional and vestibular rehabilitation.

https://www.c2.care/

 

Dessintey

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Dessintey is a company developing intensive rehabilitation technologies to support patients in their rehabilitation care pathways following a stroke, amputation or to relieve patients suffering from Complex Regional Pain Syndrome. These technological solutions aim to increase, diversify and personalize their daily workload from the entrance into the rehabilitation facility (neurological and orthopaedic) until they return home. Dessintey relies on the latest scientific advances in neuroscience and a close relationship with therapists to offer simple and efficient technologies.

For these paralysed or painful patients, there is an inconsistency between movement control and visual, and sensory, feedback: it is very difficult to relearn a movement with permanently negative feedback, synonymous with failure. The IVS3 system (Intensive Visual Stimulation) replaces the image of the paralyzed arm with a positive image of movement created from the valid arm. By restoring coherence between what the patient wants to do and what he perceives, this flow of illusions promotes relearning and motor recovery.

https://www.dessintey.com/

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